Wesnoth-1.0.2-macosx.zip 2005/11/23 naoki iimura These Mac OS X binaries are prepared for Japanese translation. They are built and confirmed by me on: * Mac OS X 10.4.3 * Xcode 2.2 (compiled with gcc 3.3) Follow the license of the original source codes. * The Battle for Wesnoth - http://www.wesnoth.org/ * libsdl http://www.libsdl.org/ * libsdl-image http://www.libsdl.org/projects/SDL_image * libsdl-mixer http://www.libsdl.org/projects/SDL_mixer * libsdl-net http://www.libsdl.org/projects/SDL_net * libsdl-ttf http://www.libsdl.org/projects/SDL_ttf * libintl * gettext - http://www.gnu.org/software/gettext/ * libiconv - http://www.gnu.org/software/libiconv/ * sazanami-fonts * http://sourceforge.jp/projects/efont/files/?release_id=10087#10087 How I build 1. download wesnoth-1.0.2.tar.gz 2. copy BattleForWesnoth.xcodeproj and MacOSX from Mac OS X binary release. 3. prepare required frameworks all Mac OS X binaries are avaiable from the original sites (*.frameworks with Headers/*.h) * SDL-devel-1.2.8.pkg.tar.gz * SDL_image-devel-1.2.3.pkg.tar.gz * SDL_mixer-devel-1.2.5.pkg.tar.gz * SDL_net-1.2.5.pkg.tar.gz 4. install frameworks into ~/Library/Frameworks/ (default location) 5. only SDL_ttf.framework need a hack * get SDL_ttf-2.0.7.tar.gz and extract it (and PBProjects.tar.gz there) * overwrite SDL_ttf.c & SDL_ttf.h from Wesnoth/src/SDL_ttf/ * build SDL_ttf.framework and Devel package * install SDL_ttf.framework into ~/Library/Frameworks/ with Devel package 6. add some new source codes and remove some old sources in Xcode project. 7. BUILD Wesnoth ! 8. cd po & make & make install and copy /usr/local/wesnoth/translations to messages folder. 9. launch Wesnoth. (it will copy images or cfgs into appropriate folders) 10. get sazanami-fonts-20040629 and copy sazanami-gothic.ttf to Battle For Wesnoth.app/Contents/Resources/fonts/ Then maybe it will work! Any feedbacks are appreciated. Thanks.